first half second half betting rules on baseball

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Wagering at legalized betting outlets usually run by the tracks, management companies specializing in parimutuel wagering, or, in New York State, by independent corporations chartered by the state. Wagers at OTB sites are usually commingled with on-track betting pools. Make sure to check out our foal cams to see Diamond Creek Farm's newest addition. Trying to decide which horse to bet? Look for dropdowns in class level. Valentine's Day is just around the corner. Don't miss out on getting your loved one a t-shirt from our oldsmokeclothing collection!

First half second half betting rules on baseball minecraft family ep 8 mining bitcoins

First half second half betting rules on baseball

That would lean to a lower total. On the flip side, if two teams really push the pace, get up and down the court quickly and take a lot of shots, the total would be set higher. The weather can also have a big affect on totals.

One of the biggest factors is the wind. This would lead to oddsmakers setting a higher total than usual because a warning track fly ball could be pushed over the fence and become a home run thanks to the wind, leading to more runs being scored. This makes it harder to throw the ball and kick field goals, which would force the oddsmakers to set a lower end total. Meanwhile, if a game is being played indoors inside a dome or closed roof stadium, the total would be set higher due to the perfect conditions.

Once a total is set, bettors can then wager on whether the amount of points scored will be above or below the total. This is popularly referred to as a betting the "over" or betting the "under. Betting on totals is a completely different way of betting compared to spreads and moneylines.

Instead of rooting for one time to win the game or cover the spread, you are rooting for both teams. If you bet the over, you are cheering on both offenses and rooting for both teams to score a lot of points. If you bet the under, you are cheering on both defenses and rooting for both teams to score a low amount of points. Totals are available in all sports but are most popular in basketball and football where there are a higher number of total points scored.

An average total in the NFL is roughly 45 points. MLB totals are typically 8. If you wanted to bet the over, you would need both teams to combine to score points or more. It doesn't matter which team wins the game. If the Lakers win or the Bulls win , you win your over bet. If you bet the under, they would need both teams to combine to score points or less. So if a game goes to overtime that counts toward the total. Anytime you have a bet that is winning for much of the game and looses in heartbreaking fashion at the very end, that is referred to as a "bad beat.

The most popular total bet is on the full game. However, sportsbooks also offer totals for the first half and the first quarter. These are abbreviated by 1H and 1Q. Once the first half is over, the second half line is released, abbreviated as 2H. You would have to act quickly and bet the second half line before halftime ends and the third quarter begins.

Sportsbooks also offer a live-line total for in-game wagering. In baseball, the first half line is called the "first five," short for the first five innings and abbreviated as F5. It can be a popular bet among sharp bettors, especially if there is a stellar pitching matchup.

The full game total might be set at 8 and the first five total might be set at 4. With two of the best pitchers in baseball on the mound, you might want to take the first five under 3. However, you bypass the full game under 8 because both teams possess poor bullpens and could give up several runs in the last four innings to sink the full game under 8. In additional to the full game total for both teams combined, you can also bet on how many points a specific team will score during a game.

This is referred to as a team total, abbreviated at "TT. Maybe you are worried about the full game total going over because the Lakers have a potent offense but see value on the Bulls team total under because Los Angeles has a stellar defense that the Bulls don't match up well against.

Books also offer win totals for each team prior to each season. These are season-long bets based on how many games a given team will win over the course of a year. First half betting is entirely a pregame market where prices are based on previous results. They can be bet well in advance of the event starting and are used as an alternative to regular time marktes.

Second Half markets are essentially a pseudo live betting play. Bettors have available to them real time information such as current scoreline, momentum of play, updated injury information, a grasp on game day weather and its impact as well as a chance to apply betting intuition based on what they have seen unfold in the first half.

Of course sportsbooks are also armed with this same information and as a result bettors and bookies do play a game of cat and mouse when it comes to making second half plays. There are many bet types available to bettors for second half action and these can vary depending on the sportsbook you choose to use. Here are the most common:. The simple answer is yes. If you are betting any second half market you need to factor in the chance of overtime.

Obviously this will decide the moneyline market unless the game is still tied after overtime as can be the case in the NFL. At that point the dead heat rule will be applied and the bettor will receive half the original odds. Overtime has significant ramifications for both the second half point spread and it certainly favors the over in second half totals. Just something to keep in mind.

Interestingly overtime does not count for quarters markets for instance in the NBA. A fourth quarter total bet will not include overtime but a second half bet on the same game does include OT. A loss caused by overtime is certainly bad luck but all par for the course when it comes to second half betting.

As second half markets are not offered pregame they certainly require bettors to have some knowledge of the flow of a particular game. They really are a pure betting market less affected by algorithms and moddelling. For example if you have a good knowledge of the game of basketball generally you are a student of the game then conceivably you are able to pick up on some in game nuance and apply that to your interpretation of second half markets.

Its a form of betting intuition if you like. Perhaps it allows you to pick up on potential momentum shifts prior to the that being reflected in the odds. The Take Home: There is power in sticking to betting what you know. Be selective about where you wager your money on second half markets. The more you become familiar with a sport the more you will see opportunities that the odds have yet to account for.

Second half markets provide a useful complement to regular time markets. The live total has pushed out to points and as a result the second half total has been posted at The bettor can now effectively hedge or middle the total by taking the under on the second half total of knowing that they only need points to cash on their original bet and anything under will cash on the second half bet. A return is virtually assured.

The Take Home: The second half market is one to keep in mind for all regular time bettors. If things go well in the first half an opportunity to lock in some profit is presented in the second half markets. There are many times when watching sports a team may be dominating many aspects of the game but not yet show dominance on the scoreboard.

When that team is the pregame underdog very often the odds do not reflect this perceived dominance because they are too closely tied to the pregame expectations. An example would be in a closely fought first half of an NFL game. The pre game favorite may have had a few calls or benefitted from the bounce of the ball to remain in the game. Many times bettors and the books will overlook these fortunate events as the team was favored to win at the outset and so the scoreline is in line with expectations yet from your perspective is actually not a true reflection of the two teams.

This is opportunity knocking as the underdog will no doubt be at decent odds in second half betting. The Take Home: Second half betting gives the bettor a chance to back themselves and their judgement and wager on the unrewarded dominance of an underdog that has yet to come through on the scoreboard. Look for some key statistical indicators which may back up your gut feel. In game injury to key players is one of the weak points for sportsbook when it comes to second half betting.

Often an injury to a key player is over stated in the odds, other times it is understated, The determining factor: the profile of the player injured. Injuries to big name players, well known to the public move in game odds and change second half markets. More often than not the effect of that player on the outcome of the game is overstated. There are often the offensive weapons.

COTW BETTING ON SPORTS

Instead of rooting for one time to win the game or cover the spread, you are rooting for both teams. If you bet the over, you are cheering on both offenses and rooting for both teams to score a lot of points. If you bet the under, you are cheering on both defenses and rooting for both teams to score a low amount of points. Totals are available in all sports but are most popular in basketball and football where there are a higher number of total points scored.

An average total in the NFL is roughly 45 points. MLB totals are typically 8. If you wanted to bet the over, you would need both teams to combine to score points or more. It doesn't matter which team wins the game. If the Lakers win or the Bulls win , you win your over bet. If you bet the under, they would need both teams to combine to score points or less.

So if a game goes to overtime that counts toward the total. Anytime you have a bet that is winning for much of the game and looses in heartbreaking fashion at the very end, that is referred to as a "bad beat. The most popular total bet is on the full game. However, sportsbooks also offer totals for the first half and the first quarter. These are abbreviated by 1H and 1Q.

Once the first half is over, the second half line is released, abbreviated as 2H. You would have to act quickly and bet the second half line before halftime ends and the third quarter begins. Sportsbooks also offer a live-line total for in-game wagering.

In baseball, the first half line is called the "first five," short for the first five innings and abbreviated as F5. It can be a popular bet among sharp bettors, especially if there is a stellar pitching matchup. The full game total might be set at 8 and the first five total might be set at 4.

With two of the best pitchers in baseball on the mound, you might want to take the first five under 3. However, you bypass the full game under 8 because both teams possess poor bullpens and could give up several runs in the last four innings to sink the full game under 8. In additional to the full game total for both teams combined, you can also bet on how many points a specific team will score during a game.

This is referred to as a team total, abbreviated at "TT. Maybe you are worried about the full game total going over because the Lakers have a potent offense but see value on the Bulls team total under because Los Angeles has a stellar defense that the Bulls don't match up well against. Books also offer win totals for each team prior to each season. These are season-long bets based on how many games a given team will win over the course of a year. Then they get adjusted throughout the year based on how each team is performing.

For instance, before the season starts, the Atlanta Falcons might have a win total of 8. If you think the Falcons will win 9 or more games in the upcoming year you could bet the over. If you think Atlanta will win 8 games or less you could bet the under.

You would then have to wait the entire year to cash your ticket if it wins. Totals also exist for individual players. This could be tied to specific individual games and also season-long performance. For example, say the Baltimore Ravens are facing the Pittsburgh Steelers. You could then bet on either the over or the under. In the NBA, you can bet on specific players going over or under a certain amount of points, rebounds, assists, blocks, steals and minutes.

Interestingly overtime does not count for quarters markets for instance in the NBA. A fourth quarter total bet will not include overtime but a second half bet on the same game does include OT. A loss caused by overtime is certainly bad luck but all par for the course when it comes to second half betting. As second half markets are not offered pregame they certainly require bettors to have some knowledge of the flow of a particular game.

They really are a pure betting market less affected by algorithms and moddelling. For example if you have a good knowledge of the game of basketball generally you are a student of the game then conceivably you are able to pick up on some in game nuance and apply that to your interpretation of second half markets. Its a form of betting intuition if you like.

Perhaps it allows you to pick up on potential momentum shifts prior to the that being reflected in the odds. The Take Home: There is power in sticking to betting what you know. Be selective about where you wager your money on second half markets. The more you become familiar with a sport the more you will see opportunities that the odds have yet to account for.

Second half markets provide a useful complement to regular time markets. The live total has pushed out to points and as a result the second half total has been posted at The bettor can now effectively hedge or middle the total by taking the under on the second half total of knowing that they only need points to cash on their original bet and anything under will cash on the second half bet. A return is virtually assured. The Take Home: The second half market is one to keep in mind for all regular time bettors.

If things go well in the first half an opportunity to lock in some profit is presented in the second half markets. There are many times when watching sports a team may be dominating many aspects of the game but not yet show dominance on the scoreboard. When that team is the pregame underdog very often the odds do not reflect this perceived dominance because they are too closely tied to the pregame expectations. An example would be in a closely fought first half of an NFL game.

The pre game favorite may have had a few calls or benefitted from the bounce of the ball to remain in the game. Many times bettors and the books will overlook these fortunate events as the team was favored to win at the outset and so the scoreline is in line with expectations yet from your perspective is actually not a true reflection of the two teams.

This is opportunity knocking as the underdog will no doubt be at decent odds in second half betting. The Take Home: Second half betting gives the bettor a chance to back themselves and their judgement and wager on the unrewarded dominance of an underdog that has yet to come through on the scoreboard. Look for some key statistical indicators which may back up your gut feel. In game injury to key players is one of the weak points for sportsbook when it comes to second half betting. Often an injury to a key player is over stated in the odds, other times it is understated, The determining factor: the profile of the player injured.

Injuries to big name players, well known to the public move in game odds and change second half markets. More often than not the effect of that player on the outcome of the game is overstated. There are often the offensive weapons. Where you can really cash in is on underrated yet pivotal player, usually on the defensive end of the court who leaves the game with minimal fanfare yet has a major effect on the outcome. The underrated defensive player often has the thankless job of closing down an opposition key weapon.

Their almost unnoticed departure from the game can serve to unleash the opponents scoring weapon and the momentum of the game shifts, not because the superstar engaged superhero mode but the more sensible reason of a down in the dirt hardworking pro left the game making life much easier. The Take Home: Know the role players have in the game plan of a particular team. Injury can change games, just sometimes its in less predictable ways. Professional sports are very much about next week. When betting second halves its worth knowing where this game fits within the context of a season.

This can change the way scoring patterns occur when compared to the first half. For example a dominant team may blow out an opponent in the first half but in the second half manage the clock and their player workload all with an eye on next week. This could mean a first half total that flew over may be much lower in the second half. If one team has earned a useful lead eg two score lead in an otherwise low scoring game then potential opportunity knocks.

The losing team has no option than throw caution to the wind in the second half in an attempt to score. The net result may be increased scoring at both ends.

Betting half game markets seems pretty straight forward.

Youtube horse racing betting In addition to setting the line for favorites and underdogs, oddsmakers also set a line on the cumulative amount of points, goals or runs scored in the game by both teams combined. Betting on totals is a completely different way of betting compared to spreads and moneylines. For example, say the Baltimore Ravens are facing the Pittsburgh Steelers. Now let's get back to our Betting series. Often an injury to a key player is over stated in the odds, other times it is understated, The determining factor: the profile of the player injured. Deposits are fast and secure.
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If bets help customers who want to have action on more than one game but based on the result of the 1st wager. If the Cowboys win by exactly 5, then there will be no action on the Carolina Panthers and the will go back to your account. In this case, customers will have action on the second part of the wager if Dallas wins by 5 or more points. A Reverse wager connects two contestants in two separate IF bets. Action Points are available for football and basketball.

Action Points are for the bettor who not only can predict which team will win the game, but by how many points. Your action point wager is capped from 1 point to a maximum of 10 points, and the wager you risk cannot exceed your available balance. You can also use totals either over or under, or the underdog in the game, getting 5 points. Football and Basketball betting you are given the option to bet a point spread or a moneyline bet. With money lines you wager which team is going to win.

Disregarding the point spread. The line values are determined base on the point spread. When betting money lines you are betting on a team to win the game outrigh. Open wagers allow the customer to play teasers or parlays making one selection at different times or even different days. No open spots on 10 pt teasers. No open spots on 4 team or more parlays. Round Robin is a wager in which three to ten teams or totals are combined into a single play and all possible combinations of Parlays chosen by the customer.

Any pick that can be parlayed may be placed in a Round Robin. If one team pushes, then all combinations with that team would turn into the lower Parlay or Straight bets risking the same amount of the Parlay. Points may be bought on as many picks as the customer wants in a Round Robin, as long as the Round Robin is broken into only 2 or 3 team combinations. Also, whatever the player risks on the Round Robin must be applied to each of the 2 Parlay combinations.

All bets are action regardless of injuries, scratches, non-starts, incomplete finishes or any other situation where placement cannot be determined. We will honor all wagers placed up until the official off time. Any tickets placed after the official off time will be voided and the wager amount will be refunded regardless of the circumstances.

In the event a race is ruled a no contest all wagers on the race will result in a refund only. If a track chooses to cancel an exotic due to a reduced field all bets will result in a refund only. In the event our data provides a bet type that is not available at the track it will result in a refund only.

Daily Doubles - All scratches in the first leg of a multi race exotic will result in a refund on the scratched horses only. If any post time or late scratches should occur after the opening leg the bettor will receive a refund for their ticket. Refunds on scratched horses will be returned to the customer when the race is graded. If either team wins by any margin they the winning team are to be settled as the winning selection.

In the event of a draw all bets are void and stakes are refunded. Draw - Half the stakes are refunded on this selection. The other half of the stake is classed as a loser. Draw - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer. Win by exactly 1 - Half the stake is settled at the price of the chosen selection.

Lose by exactly 1 - Half the stake is refunded to the customer. The other half is classed as a loser. Win by exactly 1 - Half the stake is refunded to the customer. Lose by exactly 1 - Half the stake is settled at the price of the chosen selection. Win by exactly 2 - Half the stake is settled at the price of the chosen selection. Lose by exactly 2 - Half the stake is refunded to the customer. Should there be a dispute over a proposition examples include, but are not limited to: name of the first goalscorer; time of a goal wagers will be settled and paid based on the reports of the sporting media.

Wagers on the first half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the first half. If the first half is not completed, wagers shall be void and stakes returned. Wagers on the second half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the second half. Extra periods, golden goals, and shootouts are not included in second half wagering.

Goals scored in the first half do not count toward the second half wager. The Therefore Juventus bettors win if Juventus scores more goals in the second half than AC Milan scores in the second half. AC Milan bettors win if the teams score an equal number of goals in the second half, or if AC Milan scores more goals in the second half than Juventus scores in the second half.

Extra time and penalty shootouts are always included for betting purposes. In a one-leg match all bets have action once the match kicks off. If the referee abandons a one-leg match for reasons including, but not limited to: crowd disturbances, unplayability of the pitch, or one team not having enough players to continue bets will be paid based on decisions of the relevant governing body.

Bets will stand while the governing body considers the circumstances of the abandonment and determines what remedy is to be taken including, but no limited to: forfeiture, resumption of play at a later time, or a replay. If a team is disqualified before the match kicks off, all bets are void. If the rules prescribe a replay for a drawn match, all bets stand for the replay. In a two-leg match, all bets have action once the second leg kicks off, provided that the first leg has not been ruled a forfeit.

If the second leg is abandoned, all bets remain valid and will be paid based on decisions of the relevant governing body. Wagers made on a team winning a specific cup or trophy will have action through Extra Time and Penalty Kicks. For example, a bet made on AC Milan to win the Champions League Trophy would have action through Extra Time and Penalty Kicks and would be graded on the result after those added sessions if they were needed to be played.

Goals scored in periods of extra time or penalty shootouts do not count. For example, a prop for total number of goals for 3 English Premiere matches on a Sunday, must have all 3 matches completed for action on that day. If one or more games is not played or completed on that Sunday, the wager has no action. For example, a prop for home vs away goals for 3 English Premiere matches on a Sunday, must have all 3 matches completed for action on that day.

For proposition bets concerning home vs away goals for a given League or competition on a given day, the team listed on top in a neutral field game denoted by " n " will be considered the home team. Player Proposition: A proposition bet concerning if a player will score, or not score, in a specific match includes regulation time plus injury time only.

Own goals do not count. For wagers to have action, the player must start the match. Bets on any player who does not start the match will be cancelled. For grading purposes, only yellow cards are included for Total Yellow Card Propositions. When a player receives a second yellow card and as a result, a red card , the player will have been shown two yellow cards. If a player receives a straight red card, he will not necessarily have been shown a yellow card previously in the match.

Therefore, a straight red card is not included in the grading of Total Yellow Card propositions. For example, a game with two yellow cards and a straight red card would be graded as two yellow cards; Or, a game with two players with one yellow card each and one player with a red card as a result of two yellow cards for the same player would be graded as four yellow cards. For betting purposes all yellow cards shown to any player count this includes those playing or sitting on the bench.

Yellow cards during periods of extra time are not included. Only Yellow cards shown during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included. Corner Kick Proposition: For grading purposes, Corner Kicks which happen in periods of extra time are not included. Only Corner Kicks which take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Offsides Proposition: For grading purposes, Offsides which happen in periods of extra time are not included. Only Offsides which take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Exact Score and Both Teams to Score Propositions: For grading purposes, only goals in regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included. Head to Head Matchup Propositions: For grading purposes, wagers will be graded based on the completion of each of the competition's stages i.

In other words, if one team is eliminated in the semifinals based on a Tuesday match result and the other team is also eliminated in the semifinals based on a Wednesday match result, wagers would be graded no action. For proposition wagers on which team will score first, only goals in regulation time or any added injury time will count. If match does not go full time, then all wagers on this proposition will be refunded. For correct score propositions, only goals in regulation time or any added injury time will count.

If the score is in Full Time, then no goals or exact score of will be declared the winner. A Clean Sheet will be defined as a team not allowing a goal in regulation or added injury time only. Any goals allowed in Extra Time or Penalty shootouts will not affect this wager. Any discipline yellow card, red card, sending off that occurs after the whistle that ends regulation time will not count toward related propositions for that match.

At times in the Champion's League or other major competitions we may offer the proposition "will both Team A and Team B win on a given day. For action, both games must reach Full Time. If either game is suspended before full time is reached, and not completed the same day, wagers on the outcome of this proposition are considered void and all stakes shall be returned. Bets are considered official after 55 minutes of play. If 55 minutes of play is not conducted, a bet on the team is treated as no action, and a parlay bet will be reduced accordingly.

Bets on 1st, 2nd halves and all quarters will be considered. If a team scores and the game is cancelled or postponed afterward, all wagers stand regardless of how many minutes have been played. If the game goes into overtime, the team that scores last will be the winner. Results are based on the official stats from the game. A kicker who does not participate, due to shutout, but is suited up and available is considered to have played. Teams must play every scheduled regular season game for action.

If the conference has co-champions, the first team picked by the BCS is graded as a winner, and all other teams are losers. For divisional odds within conferences, the team participating in the conference championship game will be considered to have won that division. This wager is made when you choose a team and the point spread.

If the straight wager is on the Packers -7 then the Packers must win by 8 or more points for it to be a winner. This is a wager on the combined scores total of a game. That being over or under the posted line. This play is a selection of teams in no particular order, in one play. All teams must win by the point spread margin. The more amount of teams, the greater the payoff. This is a wager in which 2 to 7 teams are selected together in one wager with an adjusted point spread.

Bets are considered official after 43 minutes of play NBA or 35 minutes of play NCAA , and international GamesIf the official time of play is not conducted, a bet on the team is treated as no action, and a parlay bet will be reduced accordingly. Team Totals and Special Spreads: The game must be completed up to within 5 minutes of normal duration.

Player Props: All players must take the court and play for action. If the straight bet is on the Bulls -6 then the Bulls must win by 6 or more points for the wager to win. In case of a tie or no action the parlay will revert to the lower level payoff, except in a 2 team parlay where a tie reverts to a straight bet laying the original amount at risk. This is a bet in which 2 to 7 teams are selected together in one wager with an adjusted point spread.

If one selection loses, the teaser is considered a loss. If a game is called or suspended, the score after the last full inning determines the winner. If the home team scores to tie - or takes the lead in the bottom half of the inning and the inning is not completed, the score at the time the game is called determines the winner. Money will be refunded if the home team ties the game and it is then suspended.

Events will not carry over to the following day unless otherwise specified. Wagers on total runs will be refunded if a pitcher change occurs prior to both listed pitchers throwing at least one pitch. Rules for the run line wagers are the same as those for baseball totals. Action: Team against team, regardless of the starting pitcher. A pitcher is deemed a starting pitcher after throwing one pitch. Overnight Baseball: Due to scheduling changes, an overnight game may become part of a doubleheader.

When this occurs, all overnight bets are action if originally listed pitchers square off in either game. One specified pitcher: A wager on or against a specified pitcher, regardless of the other starting pitcher. Note: If there is a pitching change prior to the game, money odds may be adjusted.

If one scheduled pitcher starts against any unscheduled pitcher, "action" wagers will be computed by the opening price with the new pitcher. Betting on baseball is done by risking more money than the win amount on favorites Mets or risking less to win more on dogs or underdogs teams not favored to win. The team doesn't matter. You are only betting on the total runs of the game. A baseball Run Line bet is a combination of the point spread and the money line. The team wagered on must win by the point spread while the amount wagered is determined by the money line odds.

Neither team can play another opponent between scheduled games. If less than 3 games are played, the team with the advantage is the winner of the series. If after the first 5 full innings the game is not completed, all wagers on the first half will still stand.

All wagers are based on listed pitchers. Bets are based on the score from the top of the 6th inning till the end of the game. Must be a complete game i. Wagers include extra innings. All wagers are action, regardless of pitcher. First team to score in the game, If there is a result and the game is canceled or postponed all wagers stand regardless of how many innings played. If a run gets scored in the first inning and the game is canceled or postponed all wagers stand. If the first inning is complete and no run was scored and the game is canceled or postponed all wagers stand.

In case the game gets suspended before 5 full innings are played, all wagers on Strikeouts by team will be cancelled. If a match is shortened before completion, but after 5 innings, then the strikeouts are only recorded to the last full innings eg, a Match is called after 7. The players listed on the match-ups must be on the starting lineup for action, if not wagers will be canceled.

Has to be a full 9 innings to have action. All bets are based on listed pitchers. The game becomes official action after 55 minutes of play. Goals scored during overtime are included for wagers on the game, but are not included on wagers for the 3 rd period. If a game requires a shoot-out to determine the winner, One goal will be awarded to the winner for the final score regardless of how many goals scored in the shoot-out which will be recognized for the total goals scored as well as the winning team.

Bets on NHL overtime line are for the complete overtime, regardless of how many overtime periods are played and will include a shoot-out if required to determine the winner. This option does NOT include overtime or a shootout. The Canadian line is a combination of a goal and money line. The money line is a 20 cent line for straight bets. When you wager on total goals, if the score falls on the number in this case five, it will be "no action".

With hockey parlays you can combine anywhere from 2 to 8 teams into a single wager resulting in higher betting payouts as in baseball parlays. Note: Hockey parlays are calculated as they are in baseball. Concluded hockey games are official after 55 minutes of play includes outright and 60 minute wagering. In the NHL, the winner in overtime or shootout is credited with a goal. This goal counts towards the final score for grading purposes. Any shootout that does not result in either team being credited with an additional goal, will NOT count for wagering purposes.

The final score in hockey for international games and all leagues outside of North America do NOT include overtime. Parlays including moneylines to totals of the same game are allowed on selected options. Parlays with spreads to totals of the same game are not permitted.

Money line wagering on soccer offers a draw line as well as sides. In the event of a draw example: , all bets on either of the sides will be graded as losers. Again, in the event of a draw, only wagers placed on the draw line will be graded as a win. The result of the game is decided after 90 minutes of play plus injury time. If any match is abandoned or postponed all bets will be void unless the relevant market result has already happened.

For example, "first goal scorer" betting will stand if a goal has already been scored. Where a venue is changed, bets will stand unless the game is to be player at the original away team's ground in which case all bets will be void. The bettor's stake is automatically divided equally and placed as 2 separate bets. This means that with a handicap point of Explained: This handicap states that half of your bet goes on Newcastle to win, draw, or lose by less than 1 goal; and half on Newcastle to win, draw, or lose by less than 1.

In the event of a retirement after 2 full sets or 3 full set for a grand slam the winner will be determined by who advances. Tennis times are not final. The times will be determined by our official source Don Best. All matchup are action regardless of schedule changes.

In the event of a past-posted wager, the wager will NOT have action regardless of the result. Wagers placed on matches will have action, even if the match is postponed, and completed on a later date 24Hr Rule does not apply for Tennis Matchups. In the event of a change of playing surface, venue, or outside to indoor court and vice versa, all bets will stand. In the case of a walkover situation, the outcome will be graded "no action". If a tennis match is not completed because of a player retirement or disqualification, all Spread sets or games and Total Games bets will be considered void, regardless of the score of the match.

Such wagers will be cancelled and the monies refunded. In head-to-head match-ups, both golfers must tee-off in order to have action. If one player misses the cut, his opponent is deemed the winner. If both players miss the cut the lower score wins. If both players have the same score, then all wagers are refunded. If a player withdraws after tee off or misses the cut the player who plays the most holes wins.

Playoffs do not count for handicap bets. To Win a Tournament. Bets placed on Golfers to win a Tournament within 10 days of the tournament commencing and the player is a non starter, bets will be refunded. In the event of a tie where 3 or more competitors are offered in one betting option dead heat rules apply. Dead Heat rules state the payout will be divided by the stake wager amount and winnings divided by the number of players tied. Straight money line betting as well as proposition bets on whether the fight, will go to a certain amount of rounds as predetermined on the day of the fight.

Betting on Boxing until the sound of the bell for the first round. If a price is offered for a draw: in the event of a draw all bets on either boxer to win will be losers. In round by round betting: if a boxer fails to answer the bell, the fight will be deemed to have ended in the previous round. If the scheduled number of rounds is changed all "Pick the round" bets are void and bets refunded.

If you bet on a fighter to win a decision that bet is a winner whether the decision is announced a the end of the scheduled distance of a fight or if a fight is ended prematurely and goes to the scorecards. Where a match is abandoned or postponed, but fought within 14 days of the original scheduled date, all bets stand.

If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void. Note that in test and county championship matches only the first innings counts.

Bets will stand after batsman has faced one ball or is given out before first ball is faced. In the event of two or more players ending on an equal number of runs then bets void. The following minimum number of overs must be scheduled, and there must be an official result Duckworth-Lewis counts otherwise all bets are void, unless settlement of bets is already determined. Test and County Championship Matches - The whole match counts.

In drawn matches there must be a minimum of overs bowled. Score counts if batsman is Not-Out including if innings is declared. Test Matches and First Class Matches - Subject to the above all bets will stand irrespective of delays caused by rain or for any other reason.

One Day Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined. Twenty20 Cup Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.

Players that retire hurt will have their scores graded as action at the end of the current batting inning or if they are dismissed upon return. Quoted players must reach the crease for bets to stand. Settlement is based on the official score s of the specified batsman. Dead-heat rules apply. Players must face at least one delivery from the striking end.

These markets use a points based scoring system to determine their outcome. The point schedule is as follows:. Stakes refunded on non-selected players. In One Day matches both teams must face at least 45 overs each, otherwise bets void, unless settlement of bets is already determined. In Test and First Class matches, the whole match counts. In drawn games a minimum of overs must be bowled, otherwise bets void, unless settlement of bets is already determined.

In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result unless settlement of bets is already determined. Prices will be offered for the total runs scored during the 1st over of the match. Extras and penalty runs will be included. The over must be completed for bets to stand unless settlement is already determined.

The following minimum number of overs must be scheduled, and there must be an official result Duckworth - Lewis counts otherwise all bets are void, unless settlement is already determined. Test and First Class Matches - The whole match counts. Bets will be settled on the 1st wicket to fall in the match. If no wicket falls during the match then all bets will be void. At least one delivery must be bowled, if no wickets fall bets will be void unless settlement is already determined.

Prices will be offered on which team creates the most run-outs whilst fielding. If a match is abandoned due to outside interference then all bets will be void unless settlement is already determined. If a match is reduced in overs and a match result is reached then the team who effected most run-outs whilst fielding regardless of the amount of overs bowled will be the winners.

In matches determined by a Super-Over any run out during the Super-Over will not count for settlement purposes. In Test and First Class Matches all innings of the match will count. Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first. The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined. Test and First Class Matches - Declarations will be considered the end of an innings for settlement purposes.

In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined. Bets stand once 1 ball has been bowled in each team's 1st innings. Settlement is based on the 1st innings only. In the event of a Tie, where the market offered is a two-way option dead-heat rules apply. In One Day matches both teams must face at least 40 overs each, otherwise bets void, unless settlement of bets is already determined.

In Test and County Championship matches, the whole match counts. In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes. If both teams do not complete the stated number of overs due to external factors or adverse weather then bets will be void, unless settlement is already determined. In the event of a tie, bets will be void. If either batsman retires hurt or batsman at the crease is different from those quoted then all bets placed on both batsmen will be made void and stakes returned.

In the event of no further wickets falling then all bets will be void and stakes returned. If no further wickets fall, all bets will be void. The options available are: Caught and Not Caught. If no further wickets fall all bets will be void. Bets will stand on the official result. A minimum of overs must be bowled in the match unless settlement is already determined, otherwise bets will be void.

The over must be completed for bets to stand unless result already determined. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to inclement weather in which case all bets will be void.

Zero will be deemed to be an even number. Bets will be void if the run count is Zero for a specified Over. Both players must reach the crease for bets to stand. Any quoted player, who takes no part in the specified series, will be void market may be subject to a Rule 4 Deduction. Winner as declared by the ICC. In the event of two or more players ending on an equal number of wickets, then the bowler with the least number of runs conceded will be the winner.

In the event of both bowlers taking an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. In Test Series, runs scored in both innings will count. In the event of two or more spinners taking an equal number of wickets then the spinner with the least number of runs conceded will be deemed the winner.

In matches affected by adverse weather bets will be governed by the official competition rules with the following exception: if a match is decided on either a bowl out or the toss of a coin then all bets will be void. Where no price is quoted for the tie and the official competition rules do not determine a winner then Dead-Heat rules will apply, in competitions where a bowl out or super over determines a winner then bets will be settled on the official result.

The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings i. If a match is abandoned due to outside interference then bets will be void unless a winner is declared based on the official competition rules. In the event of a change of opponent from the one advertised then all bets for that match are void. If a match is cancelled then all bets will be void if it is not replayed within 48 hours of its advertised start time.

Bets void if the designated number of matches changes, unless settlement of bets is already determined. Bets stand unless either of the listed players do not open the batting, then all bets are void. Bets stand, regardless of which of the listed players faces the 1st ball. If neither player reaches 10 runs then the option Neither is the winner. In weather affected matches, if neither of the batsmen reaches 10 runs and either are Not-Out then bets void.

If neither of the batsmen reaches 10 runs and both are Out then Neither is the winning option. The handicap is added at the end of the match. If the team batting first wins or ties the match then Runs Handicap will be used for settlement purposes. If team batting second wins the match then Wickets Handicap will be used for settlement purposes. If a match is abandoned due to outside interference then bets will be void.

If the match is affected by weather or any other delay and overs are reduced in either innings then all bets will be void. Bets placed on any player not in the starting 11 or nominated as the designated substitute 12th man are void. Bets on players who are selected but do not bat or field will be settled as losers. The following number of minimum overs must be bowled unless All Out or match has been completed, otherwise bets void.

In event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. If no bowler takes a wicket, all bets will be void. Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined.

In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined. For this market only please note that any penalty runs added to a team total because of a slow over rate by the bowling team will not count for settlement purposes. Predict the team which will make the lowest score.

If the venue or playing surface for a match is changed, the wagering odds for match bets will then be adjusted. Match bets placed at the pre-adjustment odds are then void. Futures or Ante post wagers will stand. Settlement will be based on the official result as declared by the relevant governing body of the specified competition, broadcast or game API. Non-runner no bet. All bets placed before the actual starting time will stand. To Win Match - If a match or map is replayed due to a draw, the replayed match or map will be treated as a separate entity.

If a match or map is replayed due to a disconnection or non-player related technical problem, pre-game bets will stand on the replayed match or map in accordance with the official result. All Rugby bets are settled on 80 minutes play. The term 80 minutes play includes any stoppage time. Unless otherwise stated Rugby League nines match bets are settled on the specific tournament regulation play and exclude extra-time if played.

In the event of a change of opponent from the one advertised then all bets for that match are void. If a match is abandoned or postponed all bets are void apart from markets where the outcome is already determined. Match Betting: In 2-Way markets Push rules apply. For statistics-based markets including, but not limited to, Tryscorer and Point Scorer markets, settlement will be based on statistics from the official NRL website www.

Statistics provided by the official score s provider or the official website of the relevant competition or fixture will be used to settle wagers. Unless otherwise stated all Rugby bets are settled on 80 minutes play. Unless otherwise stated Rugby sevens and tens match bets are settled on the specific tournament regulation play and exclude extra-time if played.

If a match is postponed or abandoned all bets are void apart from markets where the outcome is already determined. In the event of two or more teams reaching the same stage of the competition then dead-heat rules will apply. Toggle navigation. Football Wagering. Bets on money line, spread or total, include over time scoring. Props Betting. Unless specified all game props are for regulation time only.

Player Props include overtime and player must play in the game for action. Settlement of Wagers. Las Vegas Rules apply for any rules not mentioned here. Simulation Sports Rules 1. First-half betting: The first half must be completed for bets to have action. Please keep in mind the following when betting on simulated sports: All games are determined by a completely random computer simulation. If for any reason the game goes offline due to internet interruption, it will restart where it left off once the connection is back.

However, it the game failed to autosave, then all progress up to that point will be lost and all bets will be graded No Action. If connectivity cannot be re-established and the game cannot be completed, all bets will be graded as No Action. First half bets will be graded as soon as the first half is complete regardless of the outcome of the game. Second Half bets include overtime. The game will be paused for 5 minutes between each half to allow players to bet the 2nd half line.

Any claims regarding sports sim betting must be made within 3 calendar days of the simulation in question. A restarted game does not void wagers. Bets cannot be voided over discrepancies between player and team posted rankings or rosters. Youwager will do its best to post accurate information regarding each game.

Each game is played with no pre-existing injuries. However in game injuries are possible. Virtual Action Channel Rules: No advertising or spamming. We want this channel to be a safe and welcoming place for everyone. Don't do anything that might make someone feel like they don't belong. This includes but is not limited to generalizations of types of people, hate speech, or discriminatory language based on gender, religion, ethnicity, sex or socioeconomic background.

No sharing account or login information. Baseball Wagering Baseball bets will be marked as follows: Baseball Series Wagering You are wagering on which team wins more of the games that are deemed official in this series of games. Listed pitchers Both starting pitchers are specified. Pitcher vs. Team You may designate the pitcher you want to start for your team regardless of the other team's starting pitcher. Pitcher You may pick a team regardless of the starting pitcher to start against other team's designated pitcher.

When is a Baseball Game Official? Rules for run line wagers are the same as those for baseball totals. When betting on run-lines and totals both listed pitchers must start the game for wagers to have action. Wagers on total runs and run lines will be refunded if: Both listed pitchers do not throw at least one pitch. Game is not complete.

Baseball 5 Inning Rules All wagers on baseball first 5 innings will be decided on the basis of the score at the end of five full innings. Baseball Last 4 Innings Rules All wagers on baseball last 4 innings will be decided on the basis of the score at the end of the full game, extra innings included.

If the game does not go 9 full innings for any reason, all last 4 Inning or Second Half wagers will be cancelled. All wagers will be graded final once the full game is final, not before. All of these wagers are based on the listed pitchers and all Second Half or last 4 Inning wagers must list both pitchers.

If either listed pitcher does not start, any 5 Inning wagers will be cancelled. Other Leagues. Mexican League, Japan and Korean Baseball are offered. All bets are action no listed pitchers. Offered for MLB only. Props do not include Extra Innings unless specified. Half time is considered as the score after the first 5 Innings are played.

Game must be official for total related props to have action. They will be graded at the end of the match or once the specific Inning or outcome has occurred. Settlement is based on the score after the game is final. No changes. Basketball Wagering. Basketball Rules. Game must take place on the date and in the location scheduled for action. NBA games are official after 43 minutes of play. WNBA and College basketball are official after 35 minutes of play.

Overtime counts towards sides, totals, money lines, 2nd half wagers. Props are accepted as single wagers only no parlays allowed. Props will specify if overtime is included or not. Game must be official for the wager to have action. Race to X number of points props have action after the total has been reached. For player props, player must play for action and all props include overtime. NBA Regulars season wins are official after 66 regular season games.

Team to win the conference is the team that represents the conference in the NBA Finals. Additional rules may apply for specific futures, please check the comments of each bet. There are 8 teams of 5 players each and is played on Half-court. Round Betting. Method of Victory. Knockout KO : when a boxer does not stand up after a 10 count.

Disqualified Opponent DQ : a match is stopped because, intentionally, one or both contestants have repeatedly fouled or violated other rules, and the referee declares a disqualified boxer who as a result automatically loses the match Draw: is scorecard draw. Technical Draw : the referee stops the fight before the start of the 5th round, for any reason other than KO,TKO or Decision: is on scorecard points between the 3 judges.

Unanimous Decision: All 3 judges have the same fighter as the winner. Golf Wagering. How to wager on Golf: Golf matchups are based on head-to-head action between two golfers. David Duval The matchup is based on the action for the entire duration of the tournament, unless noted otherwise at each matchup.

For stroke play tournaments the wager is on who will play the most holes. If both players complete the same number of holes then the player with the lowest number of strokes wins the matchup. Both golfers must tee-off for there to be action.

If either golfer fails to tee-off the wager will be deemed no action and all wagers will be refunded. For match play tournaments the winner is the golfer who wins more holes for the duration of the match, for however long it takes.

A golf match-up may have a stroke handicap or spread. If the number is negative - , then add those strokes to the golfer's score. The golfer with the lower score after the strokes are applied is the winner. If one contestant ends with a score of 68 and the other contestant with a score of 70, the winner will be the one that scored 68, and will be declared the winner by 2 strokes. For stroke play tournaments, if one contestant withdraws or is disqualified, the remaining contestant will be declared the winner.

Four and five round golf events must go 54 holes and three round golf events must go 36 holes for tournament match-ups and futures to have action. Bets are for player to win the Tournament including the playoff. Players missing the cut will be eliminated and bets will be losers. If a listed player withdraws prior to the 1st Round tee off, the wagers are void.

If a tournament does not go the specified number of completed holes usually 72 , and is shortened by the officials, the leader at the end of the number of holes specified by the officials will be the winner In the event of a tie dead heat rules apply. Group Betting Rule: In the event of a tie, the winner will be the player with the lowest score for the final round.

Hockey Wagering. How to Wager on Hockey: Wagering on Hockey involves laying money or taking money line odds. A money line wager is betting on the outright winner of the match based on the final score. The final score of the game is Flyers 3. Devils 4. Flyers 3. Devils 2. You would lose your bet even though the Devils won the game. How to Read Hockey Lines. The table below is an example of Hockey lines odds for a match.

Puck Line. Money Line. Money Line The odds you lay or take on the outright winner. Total Will the combined score go over O or under U the number listed in the total. The number in the parenthesis after the total is the juice.

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Only the account owner may play on the account, and may not let other people use the account. First Fidelity accepts no responsibility for the quality of your Internet connection or for any disruptions to it, except for those directly related to our servers.

We cannot be held responsible for disruptions to such connections. We constantly take steps to detect and prevent all forms of cheating, which may include a thorough investigation of your account, hand histories, and programs running concurrently with our software. The following types of tools and services are strictly prohibited: Any software, app, online tool or service that shares hole card data with other players or services is colluding, and is prohibited.

Any tool, app or service that works off of a central database of player profiles, hands played or private results is prohibited. The practice of data mining observing games without playing in order to build up a database of hand histories for future reference is prohibited. Any tool, app or service that offers real-time commentary or advice on the current game state that goes beyond reporting data and statistics.

Any tool, app or service that is targeted towards the manipulation of opponents in games in which you are unable to choose a specific table to play on, such as collusion, multiple account abuse, and use of prohibited programs may result in penalties at our discretion.

These penalties may include warnings, restrictions on playing with certain other players, seizure of funds, and the closing of your First Fidelity Account. In the event that we deem that a User has engaged or attempted to engage in unfair play, including without limitation, engaging in any of the activities set forth above or any other game manipulation, we shall be entitled to take such action as we see fit.

Unfair play, such as collusion, multiple account abuse, and use of prohibited programs may result in penalties at our discretion. We do not actively monitor chat, and you play at tables with chat enabled at your own risk. Your chat must be in English.

Trivial exceptions e. You are expected to chat in a way that would be appropriate in a public, face-to-face poker game. Abusive, foul, racist, threatening or otherwise inappropriate chat will not be tolerated. You may not use the chat feature for any commercial use including making any statements which promote any service or product of any party except us.

And you shall not make statements about us or our services that are untrue or can be considered to be derogatory or critical. Proposition Wagering All proposition bets are for regulation time only. This includes the following props: Correct score: predict the correct final score of the game.

First player to score: you must correctly predict the player to score the first goal of the match. Own goals count. If a player does not participate in the match, then all wagers on that specific player will be graded as no action and monies will be reimbursed. First half betting: wagers on the first half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the first half.

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If any scheduled game is canceled or stopped, all wagers on the Grand Salami will be canceled. All wagers will have action regardless of the starting pitchers. Japanese Baseball: if a match is declared a draw, all bets are valid, side bets will push. Fantasy Scoring for Fantasy Football will not include fractional points. A player must achieve the amount of yards required to obtain a full point. Passing Yards: 1 point per 25 yards Passing Touchdowns: 4 points Interceptions Thrown: -2 points Rushing Yards: 1 point per 10 yards Rushing Touchdowns: 6 points Receiving Yards: 1 point per 10 yards Receiving Touchdowns: 6 points Fumble Recovered for TD: 6 points Fumbles Lost: -2 points 2-Point Conversions: 2 point conversions are worth 2 points to anyone who actively participated.

Overtime periods in college and professional games are counted in the final score. On second-half wagers, overtime is included as part of the second-half score in both sides and totals wagers. On fourth quarter wagers, overtime is not included as part of the fourth quarter side or total. For wagering purposes the game must go at least 43 minutes of play for NBA and 35 minutes of play for College and International Basketball.

For European and International basketball the home team will be listed on top. An NBA basketball team must play all 82 games for futures wagers on total wins to have action. In the case of the NBA season, the team must play all 66 games to have action on its regular season wins total. Goals scored during overtime are included for wagers on the game, but are not included on wagers for the 3rd period. If a game requires a shoot-out to determine the winner, one goal will be awarded to the winner for the final score regardless of how many goals scored in the shoot-out , which will be recognized for the total goals scored as well as the winning team.

All scheduled games must play their three full periods. If any scheduled game is canceled or stopped before three full periods are played, all wagers on the Grand Salami will be canceled. European and International games will have the home team listed on top.

Overtime and shoot-outs are not included. In American Hockey League the result of the game is decided after regulation time is final, the Home team is on the Bottom. Overtime periods are counted in the final score of both college and professional games. For second-half wagers, overtime is included as part of the second-half for sides and totals wagers. Overtime is not included on wagers for fourth quarter sides or totals.

For wagering purposes the game must go at least 55 minutes of play. If play is suspended before the completion of 55 minutes and not resumed the same day, all bets on the full game will be graded as no action and all monies refunded. If part of the game has finished i. In the event of a draw, example: , all wagers on either side will be graded as a loss. This rule does not apply to bets placed on the spread.

The result of the game is decided after 90 minutes of play plus injury time. Extra time and the golden goal are not taken into consideration for soccer bets unless otherwise stipulated. If a match is abandoned or postponed, it must go to the 85th minute for action on money lines, spreads and totals. First half soccer wagers have action once the half is complete and will otherwise be canceled. If a match is abandoned or postponed, all proposition bets on that match will be canceled unless a relevant market result has already happened.

When a venue is changed, bets will stand unless the game is to be played at the original away team's home grounds in which case, all wagers will be canceled. Handicap line 1 goal. Handicap line 2 2 goals. GOLF If the start of a round is delayed, or if play during a round is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all pending wagers will be canceled. Wagers will be settled using the official tournament and match results including final match correct score and individual match betting.

This includes a match which finishes early, either by agreement of the players or because of injury. All outright bets are settled on the player winning the trophy. The results of play-offs are taken into account. If a tournament does not go the specified number of completed holes usually 72 and is shortened by the tournament officials, the leader at the end as specified by the officials will be the winner.

If there is no further play or only part of a round has been completed after a bet has been placed, that bet will be canceled. Tournament matchup wagers are for the duration of the tournament. If a player withdraws before starting the bet is no action. If one player misses the cut, the other player is deemed the winner. If both players fail to make the cut their two day total score is used. Round Matchups are official after players tee off. The winner will be the player with the lowest score after 18 holes.

If any player retires or is disqualified, the opponent will be declared the winner. If both retire, the one that plays more holes will be declared the winner. When betting on Odds to win, all wagers have action whether the listed players start or not. If a full set is not completed, all wagers will be canceled. If the line is Player A First Set Wagers: In case of player retirement or disqualification before the completion of the first set, all wagers will be canceled.

Set Wagering: In case of player retirement or disqualification before the completion of the match, all set wagers will be canceled. Handicap and Total Games: In case of player retirement or disqualification before the completion of the match, all handicap and total games wagers will be canceled.

Proposition Wagers: In case of player retirement or disqualification before the completion of the match, all proposition wagers will be canceled. For grading purposes on unique propositions for individual matches, the official tournament website statistics will be used.

Delay or Suspension: When a tennis match is considered completed, all wagers are considered final and graded as such. Any delay to the start of a match will not affect the standing of wagers, nor will a suspension, as long as play is resumed and the match is officially completed.

BOXING When the bell is sounded signifying the start of the opening round, the bout is considered official for wagering purposes. If the bout is officially stopped prior to the bell, that round is not considered a full round. If the scheduled number of rounds is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options.

The propositions for fight totals and whether or not it will go the distance will have action only if the updated scheduled rounds are more than the originally listed number of rounds. If the scheduled number of rounds is changed or wrongly posted, the following wagers will be considered no action: propositions for exact round of ending, fighter to win by knockout, technical knockout, disqualification, win by decision or technical decision, and goes the distance provided the number of rounds is less than originally posted.

A fight is a Technical draw when a fight ends before an allotted number of rounds. Any fight that is deemed no contest will have all wagers refunded. If a price is offered for a draw: in the event of a draw all bets on either boxer to win will be losers. The halfway point of a three minute round is at exactly one minute and thirty seconds. Results will be graded based on the official result at ringside.

Results are not official for wagering purposes until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes. If the number of scheduled rounds in a fight is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options. Exact round of ending, fighter to win inside distance, win by decision, and goes distance propositions will all be no action if scheduled rounds are changed or missposted.

A result may be revised or altered after initial presentation by the ring announcer. For wagering purposes, results are not official until verified by officials at the fighting venue. When a "draw" occurs, wagers on both fighters "to win" are refunded. A total listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly two minutes and thirty seconds into a five minute round.

After 48 hours all wagers will be canceled and the monies refunded. The Official winner of the race shall be the winner of the race for wagering purposes; this includes all races which are halted prematurely for any reason.

In head-to-head matchups, both drivers must start the race in order for the wager to be considered action. If a starting driver who has completed at least one lap is replaced during the race by another driver for any reason, the starting driver will be awarded the finishing driver's position at the end of the race.

Formula 1: The start of any race is defined as the signal to start the warm up lap. Drivers must start the race in order for wagers to be considered action. Events are official after the original medal ceremony. Any subsequent changes to those results do not count. For props on individual athletes, the competitor must start the first event they are scheduled to participate in for action. If said participant does not compete, all wagers on all participants will be void for that specific futures bet.

If there is more than one winner, the odds will be divided with the number of winners. When a draw option is offered, the bet is graded on the result at regulation time, no extra time is included. In the event of a draw, all bets on either of the sides will be graded as a loss. Unless otherwise stated all rugby wagers are graded on 80 minutes play. Wagers will be graded on a full 80 minutes play, which includes any stoppage time, and does not include extra time unless specified.

If a venue is changed from the one advertised then all wagers on that match will be canceled. In the event of a change of opponent from the one advertised then all wagers for that match will be canceled. If any match is abandoned or postponed all wagers will be canceled unless the relevant market result has already happened. CRICKET All wagers will be settled using the official result as declared by the relevant governing body of the match or competition concerned.

Change of Venue: If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be canceled. If a match is abandoned due to outside interference, bets on the outcome for the total of the game are canceled, if no winner is declared from the official site all bets on the winner of the match are canceled. This includes two periods of play and any time the referee adds on to compensate for injuries and other stoppages.

It does not include periods of extra time nor penalty shootouts. If a match is suspended before full time is reached, and not completed the same day, wagers on the outcome of the match are canceled. In the NHL, the winner in overtime or shootout is credited with a goal. This goal counts towards the final score for grading purposes. Any shootout that does not result in either team being credited with an additional goal, will NOT count for wagering purposes.

The final score in hockey for international games and all leagues outside of North America do NOT include overtime. Parlays including moneylines to totals of the same game are allowed on selected options. Parlays with spreads to totals of the same game are not permitted. Money line wagering on soccer offers a draw line as well as sides. In the event of a draw example: , all bets on either of the sides will be graded as losers.

Again, in the event of a draw, only wagers placed on the draw line will be graded as a win. The result of the game is decided after 90 minutes of play plus injury time. If any match is abandoned or postponed all bets will be void unless the relevant market result has already happened. For example, "first goal scorer" betting will stand if a goal has already been scored.

Where a venue is changed, bets will stand unless the game is to be player at the original away team's ground in which case all bets will be void. The bettor's stake is automatically divided equally and placed as 2 separate bets. This means that with a handicap point of Explained: This handicap states that half of your bet goes on Newcastle to win, draw, or lose by less than 1 goal; and half on Newcastle to win, draw, or lose by less than 1. In the event of a retirement after 2 full sets or 3 full set for a grand slam the winner will be determined by who advances.

Tennis times are not final. The times will be determined by our official source Don Best. All matchup are action regardless of schedule changes. In the event of a past-posted wager, the wager will NOT have action regardless of the result. Wagers placed on matches will have action, even if the match is postponed, and completed on a later date 24Hr Rule does not apply for Tennis Matchups. In the event of a change of playing surface, venue, or outside to indoor court and vice versa, all bets will stand.

In the case of a walkover situation, the outcome will be graded "no action". If a tennis match is not completed because of a player retirement or disqualification, all Spread sets or games and Total Games bets will be considered void, regardless of the score of the match.

Such wagers will be cancelled and the monies refunded. In head-to-head match-ups, both golfers must tee-off in order to have action. If one player misses the cut, his opponent is deemed the winner. If both players miss the cut the lower score wins. If both players have the same score, then all wagers are refunded. If a player withdraws after tee off or misses the cut the player who plays the most holes wins. Playoffs do not count for handicap bets.

To Win a Tournament. Bets placed on Golfers to win a Tournament within 10 days of the tournament commencing and the player is a non starter, bets will be refunded. In the event of a tie where 3 or more competitors are offered in one betting option dead heat rules apply.

Dead Heat rules state the payout will be divided by the stake wager amount and winnings divided by the number of players tied. Straight money line betting as well as proposition bets on whether the fight, will go to a certain amount of rounds as predetermined on the day of the fight.

Betting on Boxing until the sound of the bell for the first round. If a price is offered for a draw: in the event of a draw all bets on either boxer to win will be losers. In round by round betting: if a boxer fails to answer the bell, the fight will be deemed to have ended in the previous round. If the scheduled number of rounds is changed all "Pick the round" bets are void and bets refunded. If you bet on a fighter to win a decision that bet is a winner whether the decision is announced a the end of the scheduled distance of a fight or if a fight is ended prematurely and goes to the scorecards.

Where a match is abandoned or postponed, but fought within 14 days of the original scheduled date, all bets stand. If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void. Note that in test and county championship matches only the first innings counts. Bets will stand after batsman has faced one ball or is given out before first ball is faced.

In the event of two or more players ending on an equal number of runs then bets void. The following minimum number of overs must be scheduled, and there must be an official result Duckworth-Lewis counts otherwise all bets are void, unless settlement of bets is already determined. Test and County Championship Matches - The whole match counts. In drawn matches there must be a minimum of overs bowled. Score counts if batsman is Not-Out including if innings is declared.

Test Matches and First Class Matches - Subject to the above all bets will stand irrespective of delays caused by rain or for any other reason. One Day Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined. Twenty20 Cup Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.

Players that retire hurt will have their scores graded as action at the end of the current batting inning or if they are dismissed upon return. Quoted players must reach the crease for bets to stand. Settlement is based on the official score s of the specified batsman. Dead-heat rules apply. Players must face at least one delivery from the striking end.

These markets use a points based scoring system to determine their outcome. The point schedule is as follows:. Stakes refunded on non-selected players. In One Day matches both teams must face at least 45 overs each, otherwise bets void, unless settlement of bets is already determined. In Test and First Class matches, the whole match counts.

In drawn games a minimum of overs must be bowled, otherwise bets void, unless settlement of bets is already determined. In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result unless settlement of bets is already determined. Prices will be offered for the total runs scored during the 1st over of the match. Extras and penalty runs will be included. The over must be completed for bets to stand unless settlement is already determined.

The following minimum number of overs must be scheduled, and there must be an official result Duckworth - Lewis counts otherwise all bets are void, unless settlement is already determined. Test and First Class Matches - The whole match counts. Bets will be settled on the 1st wicket to fall in the match. If no wicket falls during the match then all bets will be void.

At least one delivery must be bowled, if no wickets fall bets will be void unless settlement is already determined. Prices will be offered on which team creates the most run-outs whilst fielding. If a match is abandoned due to outside interference then all bets will be void unless settlement is already determined. If a match is reduced in overs and a match result is reached then the team who effected most run-outs whilst fielding regardless of the amount of overs bowled will be the winners.

In matches determined by a Super-Over any run out during the Super-Over will not count for settlement purposes. In Test and First Class Matches all innings of the match will count. Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first. The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined. Test and First Class Matches - Declarations will be considered the end of an innings for settlement purposes.

In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined. Bets stand once 1 ball has been bowled in each team's 1st innings. Settlement is based on the 1st innings only. In the event of a Tie, where the market offered is a two-way option dead-heat rules apply.

In One Day matches both teams must face at least 40 overs each, otherwise bets void, unless settlement of bets is already determined. In Test and County Championship matches, the whole match counts. In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes. If both teams do not complete the stated number of overs due to external factors or adverse weather then bets will be void, unless settlement is already determined.

In the event of a tie, bets will be void. If either batsman retires hurt or batsman at the crease is different from those quoted then all bets placed on both batsmen will be made void and stakes returned. In the event of no further wickets falling then all bets will be void and stakes returned.

If no further wickets fall, all bets will be void. The options available are: Caught and Not Caught. If no further wickets fall all bets will be void. Bets will stand on the official result. A minimum of overs must be bowled in the match unless settlement is already determined, otherwise bets will be void. The over must be completed for bets to stand unless result already determined.

If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to inclement weather in which case all bets will be void. Zero will be deemed to be an even number. Bets will be void if the run count is Zero for a specified Over.

Both players must reach the crease for bets to stand. Any quoted player, who takes no part in the specified series, will be void market may be subject to a Rule 4 Deduction. Winner as declared by the ICC. In the event of two or more players ending on an equal number of wickets, then the bowler with the least number of runs conceded will be the winner.

In the event of both bowlers taking an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. In Test Series, runs scored in both innings will count. In the event of two or more spinners taking an equal number of wickets then the spinner with the least number of runs conceded will be deemed the winner.

In matches affected by adverse weather bets will be governed by the official competition rules with the following exception: if a match is decided on either a bowl out or the toss of a coin then all bets will be void. Where no price is quoted for the tie and the official competition rules do not determine a winner then Dead-Heat rules will apply, in competitions where a bowl out or super over determines a winner then bets will be settled on the official result.

The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings i. If a match is abandoned due to outside interference then bets will be void unless a winner is declared based on the official competition rules. In the event of a change of opponent from the one advertised then all bets for that match are void. If a match is cancelled then all bets will be void if it is not replayed within 48 hours of its advertised start time.

Bets void if the designated number of matches changes, unless settlement of bets is already determined. Bets stand unless either of the listed players do not open the batting, then all bets are void. Bets stand, regardless of which of the listed players faces the 1st ball.

If neither player reaches 10 runs then the option Neither is the winner. In weather affected matches, if neither of the batsmen reaches 10 runs and either are Not-Out then bets void. If neither of the batsmen reaches 10 runs and both are Out then Neither is the winning option.

The handicap is added at the end of the match. If the team batting first wins or ties the match then Runs Handicap will be used for settlement purposes. If team batting second wins the match then Wickets Handicap will be used for settlement purposes. If a match is abandoned due to outside interference then bets will be void. If the match is affected by weather or any other delay and overs are reduced in either innings then all bets will be void. Bets placed on any player not in the starting 11 or nominated as the designated substitute 12th man are void.

Bets on players who are selected but do not bat or field will be settled as losers. The following number of minimum overs must be bowled unless All Out or match has been completed, otherwise bets void. In event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. If no bowler takes a wicket, all bets will be void. Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined.

In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined. For this market only please note that any penalty runs added to a team total because of a slow over rate by the bowling team will not count for settlement purposes.

Predict the team which will make the lowest score. A team must be all out or complete all 50 overs for the score to count. The total innings runs scored by a team before the fall of the specified wicket determines the result of the market. If a team declares or reaches their target then the total amassed will be the result of the market.

Bets will be void should no more play take place following the intervention of rain, or any other delay, as the ability to reach previous quotes offered will have been removed. If settlement of bets can be determined they will be settled accordingly.

Should a team leave the field due to an intervention on a total of then previous quotes equal to, or less than, this total will be settled. However, quotes higher than this will be void. The over number in which the fall of the specified wicket occurs determines the result of the market. If a team declares or reaches their target then the over number at that time will be the result of the market. For example if a wicket falls after Should a team leave the field due to an intervention during over 17 then previous quotes less than this total will be settled.

For settlement purposes all extras do not count as deliveries. If the selected number of overs is not complete due to external factors then bets will be void, unless settlement of bet is already determined. If the natural length of the innings is less than the selected number of overs e. Settlement is determined by the number of wickets lost by the time a specific score is reached.

If a team declares or reaches their target then the wickets lost at that time will be the result of the market. Bets on players who are selected but do not bat will be settled as losers. Bets will stand on the official result provided at least one ball has been bowled.

In the event of a tie then dead-heat rules will apply and bets on the draw will be losers. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat or do not bowl will be settled as losers. In the event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner.

Bets are struck on the 1st innings of the match the settlement of which is determined by the team batting 1st as opposed to both teams. The innings must be completed declarations count otherwise bets are void unless settlement is already determined. This market is based on a century as opposed to runs being scored. Declarations will be considered the end of an innings for settlement purposes. A minimum of 50 overs must be bowled unless All Out or team declares.

Otherwise bets void, unless settlement of bets is already determined. Both teams must complete their first innings for bets to stand including declarations. Bets void if the designated number of matches are not completed. For series batsman total runs and player matches runs scored in both innings of all the matches in the series will count. This will be measured in terms of number of balls faced to reach a hundred. To make a century bets are for the whole match.

For Test matches totals are settled on the1st Innings only. The total innings runs scored by a team before the fall of the 1st wicket determines the result of the market. Bets are void if the innings is forfeited. The whole match counts.

All bets stand irrespective of delays caused by rain or for any other reason. Both teams must complete their 1st Innings including declarations for bets to stand, otherwise bets will be void. Unless a price is quoted for a draw, in the event of a drawn match, bets will be void. If a match is abandoned due to outside interference then bets will be made void. In the event of a tie Dead-Heat rules will apply. Dead-Heat rules apply.

Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 or more from that scheduled when the bets were struck unless settlement of bets is already determined. Both teams must complete the relevant innings including declarations unless settlement is already determined, otherwise bets are void.

For any game which is abandoned or reduced via Duckworth Lewis, only the total number of runs and wickets actually registered count. If a bowler bowls a wide, all extra runs taken from the wide delivery count e. For settlement purposes the official total will stand regardless of any matches being abandoned or reduced in overs.

For the Player market specifically, batsmen must face at least one delivery, otherwise bets are void. Should two players score a century in the same game, for settlement purposes the winner shall be deemed the one who has reached their century first in terms of time.

If no player scores a century then bets will be void. Stakes will be returned on any player who does not participate in the tournament. Should two players take five wickets in the same game, for settlement purposes the winner shall be deemed the one who has taken their fifth wicket first in terms of time. If no player takes five wickets then bets will be void. Statistics provided by the official score s provider or the official website of the relevant competition or fixture will be used to settle wagers.

Where statistics from an official score s provider or official website are not available or there is significant evidence that the official score s provider or official website is incorrect, we will use independent evidence to support bet settlement. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

Either on the out-right winner of the race or on the winner of a predetermined matchup. Bets on Formula One F1 , Motor and Auto races are decided on the podium position of the day of the prize giving for the particular event, any changes in position after this time is not considered for settling purposes. If two drivers abandon the race after completing the same number of laps, the respective head to head is deemed void, otherwise the driver who completes the most laps will be deemed the winner if both drivers fail to finish the race.

For scoring purposes the following websites will be used- www. In head to head matchups and group betting, all players must play for action otherwise all bets will be refunded. All Baseball Betting matches must go a minimum of 5 full innings and no maximum.

After 5 innings all stats are recorded from www. MLB pitching changes do not affect fantasy sports betting, unless the changed pitchers are affected in match ups or groups. Season futures group betting is all in, meaning all wagers will stand regardless of players not playing a game. Player with the most stats in these categories in order will decide the batter winner only in order to decide the winner :. Player with the most stats in these categories in order will decide the batter winner only in order to decide the winner : 1.

In the event of a tie where 3 or more competitors are offered in one betting option, the payout will be divided by the number of players tied. Reception Yards kick off returns, and punt return yards included 20 Yards for 1 point, Partial 20 yards count as decimal. At least one ball must be bowled for bets to stand, otherwise all bets are void. However, if a match is officially abandoned e.

For batting or bowling head-to-heads, both batsmen must reach the crease, or both bowlers must bowl one ball for bets to stand, otherwise all bets are void and wagers refunded. In one-day matches shortened by weather the outcome will be that determined by the Competition Rules. If the match is declared a 'no-result' all bets are void and wagers refunded. Results will be entered at the end of normal regulation play.

Extra time will not count unless specified. In Athletics events, betting is "All In". Refunds are not available for non starters and bets on those competitors will stand. Betting Payouts are based on Podium Positions.

Betting Payouts on official declared result. Where a draw option is offered, the bet is decided on the result at normal time, no extra time included. Upon postponement of any event eg due to bad weather All bets have action until the event takes place. If the event is abandoned, all wagers are refunded.

All head to head and group betting options require all competitors to leave the start line for action. In the event of a match starting but not being fully completed for any reason, all bets will be voided. Bandy matches must go at least 80mins to be considered valid, otherwise all bets will be considered void. Both players must start and the match must reach full completion for action.

Post game disputes by either player that alter the final outcome of the match etc will not be valid for betting purposes. Match betting- The player progressing to the next round will be deemed the winner, as long as players started the match up. The start dates and times displayed on our website for E-Sport matches are an indication only and are not guaranteed to be correct.

If a match is suspended or postponed, and not resumed within 12 hours from the actual scheduled start time, then wagers on the match will have no action and be refunded. If in an official match a player plays with the wrong nickname or on a smurf-account, the result is still valid unless it is evident that it is not the player that was supposed to play that match.

All wagers will be settled using the official result as declared by the relevant governing body of the competition concerned. The spread will only be referred to as the spread. For example, in Counter Strike the spread will be rounds won, while in Starcraft 2 the spread would be maps. Handicapping is a way of making a sports contest more even and thus more interesting as a betting object. The total will only be referred to as the total.

If either player wins all bets on under 2. If either player wins all bets on the over win, while bets on the under lose. If a map is not completed because of a player retirement or disqualification, all bets on the outcome will have action and will be validated based on the official declared winner. Counter-Strike maps are exceptions to this rule, for which all moneyline, spread and total bets are canceled if a team retires or is disqualified before all scheduled map rounds are played.

Bets on the moneyline outcome of the match have action. If a player or team receives a walkover or win by admin decision on at least one map, all wagers on the series moneyline, spread and total will be canceled and monies refunded. In CS:GO, if a team retires or is disqualified before all scheduled rounds on a map are played, all wagers on the series moneylines, spread and total will be canceled and monies refunded as well. General Rules Sportsbook Rules. The rules at abcbetting.

All customer betting accounts at abcbetting. All Clients must be 18 years of age. All rules, regulations, and payoffs listed in this publication are subject to change without prior written notice. Each client is required to identify himself by his betting account number and password on each call and each login to Jochjoch.

The client has sole responsibility for his specific password and account number. Account balances will reflect any wagers on future propositions or pending wagers. Customers at abcbetting. All players are to confirm their bets with the operator at the end of the call using their account number and password. It's the responsibility of the caller to listen to the read-back from the operator before confirming the wager. If, for some reason, the call is dropped before the process is completed, the wager will be at the management discretion.

No wagers can be cancelled once the caller confirms them and the call is concluded. The only manner in which a client can cancel a wager is to wager on the opposite side of the contest in which he initially wagered. When wagering on half-time lines, the over-time period s are included as a part of the second half.

All minimums, maximums, and betting payout prices are subject to change without prior written notice. All wagering disputes shall be resolved by the read-back from the recorded call and shall be ruled final. With regard to suspended games, protest games, or overturned decisions, abcbetting. Otherwise abcbetting. All sporting events must be played on date unless otherwise specified. If a match is rescheduled due to scheduling and weather problems bad light etc, then all wagers will have action and all wagers will stand.

All betting payoffs are calculated on the odds in effect at the time of the wager. It is prohibited to parlay the same team with both the point spread and the money line. Multiple bets are not accepted where the outcome of one part of the bet contributes to the outcome of another correlated plays. It is the client's sole responsibility to report such information to the appropriate taxable jurisdiction. The winner of an event, or game, will be determined on the date the event is conclude All wagers are in U.

In the case of an obvious error on the posted line, scheduled time, or maximum wager, any wagers will be deemed a "no action" wager, and all money will be credited accordingly. Dates and kick-off time of events shown are for guidance purposes only. Bets will be accepted up to the advertised kick-off time. For any reason a bet is inadvertently accepted after an event or match has started, the selection s affected will be made void.

Stakes are lost on a future bet if a selection does not take part. On half time wagers, overtime periods are included as part of the second half. All period and quarter wagers placed are for that specific period or quarter only. All overtime wagers placed will be for the full overtime, regardless of how many overtimes. Other sports: All other contests that involve a scheduled length of play time or time limit must play to their conclusion or have five minutes or less of scheduled playing time remaining when the contest concludes to be considered official for betting purposes.

Dead Heat Rule? In the event of a dead heat a tie in a Future wager, stakes will be divided by the number of selections who tied with the divided stake settled at full odds. If the tie was a betting option, then the dead heat rule does not apply. Example: If there is a 3 way tie for the Top Scorer in a Football game then your winnings are calculated by taking your stake, dividing it by 3, and multiplying that amount by the odds on your betting ticket.

Specific Internet Betting Rules. You should determine whether abcbetting. Account balances must be verified by the player on each Internet log-on prior to wagering. When you verify and accept your betting account balance, you agree that all previous transactions are correct and you do not have any claims. Claims or disputes must be settled at this time.

All Internet betting transactions are logged and backed-up regularly. In all cases of dispute, both management and the player agree that the log backup shall serve as the final authority in the dispute and that all wagers will be adjusted accordingly. Claims must be lodged within three days from the date the wager was made. No claims will be honored after this three-day period.

Players are responsible for verifying the accuracy of all account transactions. Any manipulation of prices and or spread may result in the ticket being marked a loser. Straight Bet. All parlays are based on a true odds format except for parlay cards. Parlays Payoffs 2 Teams to win 3 Teams to win Player agrees not to request a withdrawal prior to meeting all stipulations, including rollover requirements and 30 day expiration.

If Bets. Action Points. Action points can only be placed through our call center. Money Lines. Open Wagers. Round Robins. Because the Round Robins are turned into Parlays, the same rules apply as in a regular Parlay: If one of the teams loses, all parlay combinations with that team are a loss.

Open spots are not allowed in Round Robins.

ROMFORD DOGS BETTING CALCULATOR

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